Harmony of Light and Shadow: Phoebe’s Fantastical Melody
In this digital fantasy world, Phoebe emerges like a captivating melody. As the first limited-time persistent damage resonator in Crescendo, she is akin to a nightingale under the moonlight, composing her own unique symphony in a distinct manner.
Phoebe’s gameplay mechanics resemble a painting interwoven with light and shadow. She possesses two states: Absolution and Confession. In Absolution, she shines like the first light of dawn, striking enemy weak points; in Confession, she embodies the tranquility of moonlight, applying a Diffusion Weakness effect to enemies. This effect can stack, with each layer lasting throughout its duration and periodically dealing Diffusion damage to the target. As the layers accumulate, the damage becomes increasingly significant, much like overlapping musical notes forming a complete melody.
Phoebe can serve as either the main or sub-DPS. Like a conductor, she adapts to battlefield conditions by switching states. In Absolution, she can unleash intense attacks by leveraging the Diffusion Weakness effect applied by herself or her allies. In Confession, she operates from a distance, efficiently applying Diffusion Weakness effects through her Variation skills, much like a behind-the-scenes director orchestrating the rhythm of battle.
When it comes to skill priority, Resonance Circuit is most crucial, followed by Resonance Release, Resonance Skills, Basic Attacks, and Variation Skills. These skills, like different phrases in a melody, must be strategically combined to create the most enchanting harmony.
Phoebe has multiple weapon options, each resembling a unique instrument that complements her melody. Recommended weapons include:
Eclat Resonance: Like heavenly music, it increases attack by 12% and enhances damage to targets affected by Light Noise by 14%, stacking up to 3 layers for 6 seconds.
Jade Siren: As delicate as gossamer, it boosts Basic Attack damage by 12% when casting Resonance Skills, stacking up to 3 layers for 6 seconds. When casting an Extended Skill, if 3 layers are already applied, it removes all layers and increases Basic Attack damage by 52% for 27 seconds.
Ripple Recorder: Like ripples on water, it increases Basic Attack damage by 3.2%, stacking up to 5 layers for 8 seconds, triggering once every 0.5 seconds.
Clear Tone: Like the sound of a bell, it increases attack by 48% for 15 seconds when casting Resonance Release.
Ocean’s Gift: Like the tide, it increases Diffusion damage by 6% against enemies affected by Light Noise, gaining 1 layer every second, stacking up to 4 layers for 6 seconds.
Ornate Waltz: Like elegant dance steps, it increases attack by 4% when dealing damage to enemies with abnormal effects, lasting 10 seconds and triggering once per second, stacking up to 4 layers.
Stellar Core Disk: Like stellar power, it grants 10 Resonance Energy when casting Resonance Skills and increases attack by 20% for 16 seconds, with the effect triggering once every 20 seconds.
For equipment, the Eternal Radiance Set is Phoebe’s optimal choice. Like eternal light, it increases Diffusion damage by 10%. When applying Light Noise to enemies, it boosts Critical Hit Rate by 20% for 15 seconds. When attacking enemies with 10 layers of Light Noise, it further increases Diffusion damage by 15% for 15 seconds. The main equipment is Nightmare.