Author: Treabart

  • They woke up in the afternoon on the Black Coast

     

    The dusk of this city always comes faster than in memory. The laundry rod on the balcony still has a half-dried sheet hanging on it, and the wind has not dried it. The mobile phone screen lit up, and the update preview of “Mingchao” was like an old acquaintance who accidentally broke in, gently pushed open the door of life, and said, come and see, I have some new stories to tell you.

    In fact, I am not a person who will chase the version. For me, the game is like the asphalt road that is repeatedly spread in the city, and the familiar rhythm hides the repetitive daily life. But this time, I still clicked it. Because of those two names – the shore guard and the glazed coral, the moment the cursor slid over, there was a strange smell coming to my face, like the smell of coffee and orange peel mixed in the humid afternoon wind.

    They are new resonators, characters in the game, but not completely. Their appearance is not calculated like a machine, they are like women who walked out of a humid and quiet story, with delicate skin, unspeakable eyes, and a little bit of the taste of old dreams.

    The shore guard is a healer. A character who is good at using a weapon with a literary name like “Music Sense Instrument” to communicate with the world. She will not enter the battlefield with a high-pitched attitude, but will heal the wounds of her teammates every time she is ignored. She can turn into a butterfly, which is a kind of escape and a gesture of refusing to face the rough world. She is not like the protagonist, but she is someone you can’t forget in your story.

    She will not appear at the beginning of the main story, but will ask you softly at a node that you no longer expect: “Do you remember the direction you came from?” Just like the girl who sat opposite you many years ago, suddenly mentioned a song you had long forgotten in the restaurant.

    Yuhu is different. She is the kind of person who you can see her toughness at a glance. Her weapon is an arm armor, which sounds a bit like a laborer in a city construction site, but she is not rough. She is a resonator of condensation attributes. Her name is like porcelain, smooth to the touch, but with cracks hidden. She can also heal, but in a different way-she completes healing in the blow and conveys warmth in anger.

    Her extended skill can increase the damage of coordinated attacks. It’s like some kind of tacit understanding that she gave up the stage first to pave the way for the later ones. She is the one who gently handed you a glass of water before you were about to speak. That glass of water has no taste, but you always remember it.

    They will be online on September 29 and October 24, just like two rains that come on time in autumn. The version is divided into two pools, upper and lower, and the time is like the intermission of the theater – some people take this opportunity to go out and smoke a cigarette, and some people take out a small notebook to review the lines. And we are waiting for the next scene of the plot, looking forward to a certain fateful intersection between the characters and us.

    And this theater also prepared props for us: Treabar, a platform that provides recharges. It sounds ordinary, but it is like an old electric kettle left by the landlord when you rent a house – you don’t value it, but one late night, it boils hot water for you.

    In this version, there is also the re-engraving of Ji Yan, the addition of Chi Xia and San Hua, and the replacement of the weapon card pool is also orderly – these are rules, order, and calm reminders like the broadcast on the platform. But the shore guards and Youhu are not rules, they are more like episodes, a trace of unknown mixed into your familiar trajectory, and an old stamp that you accidentally slip into the texture of your life.

    Maybe you won’t spend the whole night grinding for them, maybe you will just occasionally go online in the afternoon cafe, draw a card, and then listen to them whisper in your ear: “All this is not a task, it’s life.”

  • From airdrop to earth: two guns in fire and wind

    There is a gun that once hid in an airdrop box, like a seed that only sprouted in the center of the smoke; now, it has walked out of the clouds, stepped onto the earth, and joined the world. It is called AUG. It is no longer high above, no longer belongs only to the chosen ones, it comes to the starting point of every battle, like the morning light illuminating every mountain range, giving everyone the same possibility.

    And it met its opponent – the M4 that quietly guarded history, like a silent warrior in countless wars. The encounter between the two is like the collision of two wills – the new and the old, change and perseverance, lightning and fire.

    Their damage is the same, 41 points – not too much, not too little, just right. But on the battlefield, it is not only about calculation, but also about feeling. That feeling comes from the vibration of the shoulder during recoil, from the residual heat of the ten fingers holding the gun, and from the tension and relaxation of the muscles when running, dodging, and counterattacking.

    AUG is a stone carved by the wind. Its recoil is smaller – 20% vertically and 10% horizontally. Such numbers are like a poem with redundant words deleted, becoming condensed and pure. When firing continuously, it does not shake. It is like a tamed horse, running slowly and steadily in the sound of gunfire, planting bullets one by one in the enemy’s chest.

    And the M4 does not speak. It silently endures the years and the palms of tens of thousands of players. Its reloading speed is one second faster than the AUG. This second is a window to escape from the dead in the confrontation and a flame of rebirth from the Jedi. It represents experience, faith, and the calmness that can still stabilize the heartbeat in chaos.

    Which one is better, you ask?

    You have to listen to the wind – the wind says that the bullets of the AUG fly faster, 900 meters per second, like a signal from afar; the wind also says that the sound of the M4 is more familiar, like a local accent, echoing in the uninhabited canyon. You have to look at the fire – the fire prefers the swiftness of the M4 in close combat, and the sharpness of the AUG in long distance. You have to look at the person – see who holds it, see who is willing to bet all his fate for a second of speed, or a trace of stability.

    And this fate is the core of this update.

    Version 2.8 changed the order. Let the AUG, which was originally “a thing from heaven”, fall into everyone’s hands. It is still rare, like the shadow of a leopard hidden in the depths of the mountains and forests, but it is no longer a privilege, no longer a symbol of “you are not qualified to own it”.

    This change is not just a change in the gun, but a transformation of the battle logic, a process from looking up to looking directly. It is the voice of “I can do it too”, which rings in the chests of all players, like a river thawing in spring and rushing.

    And if you ask, besides performance, what else is worth noting?

    That is – in this era, even guns have to wear new clothes. It must not only be accurate and fast, but also dazzling. Skin has become a glory beyond strength. And this glory needs a kind of fire called UC to ignite. You can get it in a faster and more cost-effective way – just like in a familiar street, suddenly found a very hidden old shop, which hides all the equipment you dream of, that place is called Treabar.

    In the end, whether it is AUG or M4, they are the flames that have not been extinguished in this world, and the moment you hold them, they will light up the night of your destiny. You have to remember – it is not the guns that are fighting, but you are firing for hope.

     

  • Fireworks and warmth in the virtual world of war-the symphony of Erangel KFC and Treabar

    The battlefield is like a dream, where virtuality and reality interweave into a colorful picture. At that time and place, in Erangel, gunshots rumbled and flames raged, but a gas station in a corner suddenly became a new place for KFC dining. The red and white colors are bright and dazzling, like the finishing touch of the painting, dazzling, like a touch of warmth in the mortal world in the troubled times.

    This KFC is not a real store, but a wonder in the virtual world of the game. Players can press the interactive button in front of the self-service ordering machine, write their own names, and the screen will show the order number. Then the ordered fried chicken meal will be presented at the counter. This scene is like a fleeting glimpse, taking players through life and death, enjoying the warmth and comfort of the moment.

    The fried chicken set contains three items: the family bucket, which functions as a first aid kit. When it is activated, the character eats chicken legs, as if he is in the scene; the secret French fries, which function like a bandage, also show delicate animations when eating; the drink, which is equivalent to an energy drink, can replenish your strength. These three items not only nourish the body, but also add fun to the game, and put life and death in the fireworks.

    In each battle, players can only use it once at each KFC ordering machine to make a wish. Only in the fourth stage can it be used again. This regulation is strict and restrained, but it also creates expectations, which makes people look forward to it. This activity lasted for more than a month, and Erangel has become more lively and humane.

    And other maps have also added KFC logos. The four maps of Erangel, Miramar, Sanhok, and Vikendi all have red and white signs, and their colors are bright and dazzling, as if they are branded in the virtual world. There are also banners hanging when planes take off on seven maps, showing the world that KFC is fragrant and waiting for you to taste it.

    This scene is not only a commercial move, but also a reflection of people’s hearts. Even in the virtual battlefield, people still remember the fireworks of life and long for a moment of comfort and delicious comfort. The fun of life, crossing the virtual and the real, soaking the heart, adding tenderness to the tense situation.

    At that time, in reality, there was a platform called Treabar, which is also a professional and safe game exchange in the world. Its services cover game recharge, account trading, and item trading. It supports many popular games, customer service is online 24 hours a day, and there are various payment methods to protect the rights and interests of players, making recharge transactions worry-free. The price is even discounted, and the PUBG recharge discount is as high as one-fifteenth, which is truly a benefit for players.

    This platform echoes the KFC in the game, just like a bridge between the virtual and the real, connecting the players’ competition and life, helping them to be at ease. While shooting on the battlefield, players can also enjoy the taste, feel the warmth of life, and comfort their hearts.

    In the virtual world, the sound of chewing chicken legs is like fireworks, warming up the cold world; in reality, the platform guarantees the fun of the game and achieves a perfect experience. The two complement each other and build a happy time for players.

    However, the world is like chess, and the world is uncertain. The game and reality reflect each other, just as the ancient poem says: “Last night, the west wind withered the green trees. I went up to the high building alone and looked at the end of the world.” Finding a moment of warmth in the war is exactly what modern people want.

    This is a good story of modern game and business cooperation, and it also shows the persistent pursuit of a better life by mankind. Seeking peace in troubled times and warmth in the virtual world is a portrayal of the current era.

     

  • From “eating chicken” to “eating fried chicken”: the future code of brand innovation in games

    In the game “PUBG: BATTLEGROUNDS”, the fierce battles and the pressure of survival have long become part of the daily experience of players. But this time, the changes on the Erangel map brought a completely different feeling – KFC officially landed and opened a self-service ordering machine, giving the game a new interactive experience, and also let us see the huge potential of cross-border cooperation between game design and brands.

    Let’s talk about the core gameplay of this event first. After players enter the Erangel map, they will find that the original gas station has become a KFC store. Here, you can order food through the self-service ordering machine. After placing an order, your game nickname will be displayed on the screen, and then the fried chicken meal you ordered will appear on the counter. It sounds simple, but it is a very innovative experience design: it not only enhances the immersion of the game world, but also uses the pun of the game term “eating chicken” to allow players to gain a wonderful connection between the game and reality.

    Why is this thing worth our careful appreciation? From the perspective of product design and user experience, this is actually an excellent way to reach users. It combines the brand value in reality with the interactive behavior in the game, and realizes the deep connection between the brand and the players. KFC’s products in the game are not simply displayed, but given actual functions: the family bucket is equivalent to a first aid kit, the fries are similar to bandages, and the drinks are equivalent to energy drinks. This setting not only balances the gameplay, but also allows players to feel the presence of the brand in the game experience, avoiding a simple sense of advertising.

    In addition, the use limit and stage unlocking design of the ordering machine reflect the game designer’s deep insight into player behavior. Each KFC ordering machine is only allowed to be used once, and it must wait until the 4th stage before it can be used again. This not only controls the resource balance in the game, but also increases the dimension of player strategic thinking. Players must weigh when to use this precious “food” and replenish it reasonably at the critical moment of the battle. This design greatly improves the diversity of gameplay and the playability of the game.

    From a marketing perspective, the time window for this cooperation is one month, covering multiple maps such as Erangel, Miramar, Sanhok, Vikendi, and even KFC banners were hung on the take-off planes, which greatly increased the brand exposure. More importantly, this exposure is naturally integrated into the game world, rather than blunt advertising implantation, so players are more receptive and more likely to inspire positive brand associations.

    Here we can see that the combination of games and real brands is no longer a one-way advertising implantation, but a two-way interaction. Players’ choices and behaviors directly affect the display of the brand, while brands provide players with substantial help and experience through game mechanisms. This interactive model is expected to become the mainstream direction of future in-game commercial cooperation.

    In addition, this case also reminds us that the core of any successful cross-border cooperation lies in respect and innovation for user experience. Simple advertising cannot impress players. Only designs that integrate into the game world and enhance immersion can truly achieve a balance between business and art.

    Finally, from the perspective of players, this gameplay that adds real-world elements undoubtedly increases the fun and freshness of the game. Being in the midst of gunfire and rain of bullets, you can suddenly “eat a bite” of hot fried chicken. The satisfaction and emotional release brought by this contrast cannot be replaced by any simple combat mechanism.

    In general, KFC’s landing in Erangel is not only a brand implantation, but also a practice of combining game design and business innovation. It shows us how to create a win-win situation for brands and players through clever mechanism design. Behind this experience is an accurate insight into the player’s psychology and a deep understanding of the game world, and it is also a microcosm of the future trend of the interweaving of games and reality.

     

  • They came from the elements

    I heard itβ€”β€”
    In the wilderness of the future,
    there are footsteps stepping over ridges and valleys,
    starting from the dawn of version 4.5,
    walking into the land we have been waiting for for a long time.

    That is not a legend, nor a prophecy,
    it is a name born from the cracks in the stone,
    it is a call from rock, water, fire, and thunder,
    in the softest part of our soul,
    quietly, a drop of dew of sound falls.

    The first one to come is Qianzhi.
    She came from the rock layer,
    from the geological memory that has been sleeping for thousands of years.
    She waved her sword, like a piece of ore that has just broken through the ground,
    calm, but full of energy.
    She didn’t speak,
    but every movement of hers,
    seemed to declare to the mountains and rivers:
    I come from the hard to protect the soft.

    Then, the sound of water sounded,
    that was Sigwen’s name.
    She is flowing, she is clear,
    her bow is not for killing,
    but for passing through the fog,
    finding the direction of a river.
    When she came over,
    I seemed to see the spring snow melting,
    slowly flowing from the plateau to the hearts of the people.

    Then, the flames rose.
    The summoner appeared, she did not smile.
    There was burning in her eyes,
    the will of a volcano that never went out.
    She raised her long-handled weapon high,
    drawing a burning track in the air.
    That was not destruction, that was reconstruction,
    that was the belief in the future in the ashes,
    like the sun rekindled, illuminating a path of rebirth.

    Finally, the lightning tore through the sky.
    Claulinde came.
    She came from the clouds,
    with the rhythm of thunder.
    Her sword was a flash of lightning across the night sky,
    her silence was the calm before the storm.
    She was not a god, nor was she an omen,
    she was a soul that was looking for its own meaning,
    just like each of us.

    Four people – no,
    They are four shapes of fate,
    They walked out of the wind one by one,
    Carrying their own elements and powers,
    Carrying a kind of bravery that we also had,
    but lost.

    I know you said,
    Version 4.5 is still far away,
    The future has no outline.
    But if you have ever woken up before dawn,
    Seeing a star twinkling at the end of the night,
    You will understand,
    That kind of waiting is part of being alive.

    Maybe you are still calculating whether the original stones are enough,
    Maybe you are still looking for the light of crystallization.
    Then, please go to the place called Treabar.
    It is not gorgeous, but sincere,
    It is like a lamp that lights up the night road,
    For travelers from afar,
    Provide the necessary supplies and hope.

    It is not just a place to recharge,
    It is a response to some kind of trust,
    It is a friend of time,
    It is a cup of water that is gently handed to you between adventures.

    Friends,
    A new chapter is unfolding,
    The wind has changed direction.
    Are you ready?
    In this invitation about courage, destiny and dreams,
    who will you choose to go with?

     

  • The charm of elements: Qianzhi and the balance of life

    News about the future version of Genshin Impact, 4.5 to 4.0, gradually surfaced. On this long timeline, the names of several new characters are quietly arranged. They are not simple numbers and data, but the existence that carries the expectations of countless players, and the breath of life in the virtual world.

    Qianzhi, the girl with rock elements and a one-handed sword, walked in front. Her appearance has an unspoken weight. She is not the most dazzling protagonist, but in silence, she bears support and tenacity. It is very similar to the seemingly ordinary but strong daily life in life.

    Following closely is Sigwen, the combination of bow and arrow and water, with power in softness. Summoner, the messenger of fire, wields a long-handled weapon with a passionate impulse. And Clorinde, the interweaving of lightning and sword, is like a flash of light that penetrates the darkness.

    The arrangement of these characters seems to be a call of fate. They each carry different elements, foreshadowing different stories and missions.

    Qianzhi’s skill mechanism seems to be a profound understanding of the diversity of life. Her existence is not only a tool for fighting, but also like a mirror, reflecting the subtle connection between elements. The water element brings her life recovery, the fire element ignites the flame of damage, the ice element increases the sharpness of critical strikes, the thunder element is full of energy, and the rock element doubles all gains. This is not only a set of skills, but also a philosophical thinking about balance.

    Her elemental burst is different from simple explosions and damage. It is like a filament, slowly wrapping around the enemy, weakening their rock element resistance, while protecting the shield of teammates and giving them extra power. The phantom butterfly suit dances lightly in the wind, as if the veins of life are flowing.

    The setting of the constellation is like the ladder of life. Each life brings different improvements: the first life improves energy recovery, which is the basic survival; the second life increases crystals and phantom butterfly suits, which is a response and influence to the outside world; the fourth life thickens the critical damage, which is the accumulation of power; the sixth life ignores enemy defense and strengthens the shield, which is transcendence and tenacity.

    Qianzhi’s special weapon, “Ranqi Kuoba’s Eye”, is the guardian among one-handed swords. Its white attack power and high defense bonus are the material embodiment of her strength. The additional elemental damage after refinement is the externalization of her inner strength.

    In terms of skills, Qianzhi’s E skill is called “elemental family bucket”, the embodiment of the resonance of the five elements. Although the single value is not amazing, the balance and tolerance of the overall combination make her a rare auxiliary role. She weaves a tough and soft net in a delicate way to protect every inch of the team.

    This reminds me that life is also like Qianzhi’s elemental skills, a diverse combination and a response to each other. They seem ordinary, but in the mutual blending, they show immeasurable power.

    The distant 4.5 version is still on the way, like an unknown journey. For players, it is expectation, exploration, and inner struggle and growth again and again.

    If the original stone and creation crystal in your hand are not enough, you might as well walk into Treabar. It is a safe and professional bridge that connects players with their dreams. 24-hour online customer service and a variety of payment methods are warm companions in reality. Occasional discounts, like small happiness in life, make the road of adventure no longer difficult.

    Life is a long journey, like every character in Genshin Impact, has its own story and mission. The appearance of Qianzhi is not just a game character, but more like a mirror, allowing us to see the tenacity and softness, balance and tolerance of life.

    May every traveler find their own light and power on this mysterious continent.

     

  • Genshin Impact 5.1: In the virtual world, we dance with the characters

     

    When we immerse ourselves from the real world to the brilliant Teyvat continent of Genshin Impact, it seems that we have also entered a dream with countless possibilities. Every time the version is updated, the heartbeats of the players are synchronized with the rhythm of the game. This time, the arrival of version 5.1 brings a little warmth, a little expectation, and those familiar yet unfamiliar characters into our lives.

    Sinoning is the rising star in this version. Her arrival is like a breeze, with the solidity of the rock system and the sharpness of the one-handed sword. Her appearance is not only to fill a small corner in the game world, but also more like the long-hidden expectation in our hearts is gently ignited. In the game’s card pool, Sinoning and Chizhi entered the first half, while the second half was played by Nashida and Walnut. They were once our dream partners. The reunion at this moment is like that distant summer appearing again in front of us.

    Sometimes, the process of drawing cards is like a wait in life. We always pray for the “ideal” character to fly into our sight like a lucky star with light in the moment of holding our breath. The appearance of Sinoning is not only to strengthen the output of the rock element, but more for her softness and tenacity in battle. Although this rock-type one-handed sword character is new, she has been deeply rooted in our hearts and has become a gentle light. She can help teammates gain and weaken the enemy’s resistance. Every time she releases a skill, it seems to tell us: the most beautiful things in the world are often invisible, but through those subtle changes, they bring shock and touch.

    Sinoning’s skill setting is like her personality, gentle but strong. She has the ability of “source sound sampling”, which can adjust the effect according to the elements of teammates, just like a musician, controlling different notes in her hands, playing the melody belonging to everyone. Her “leopard hunting rhythm” state is the moment when she releases her inner strength, just like a kitten suddenly becomes strong and powerful, bringing a strong impact to the enemy. Her constellation is like a trace of time. As time goes by, her abilities gradually show her innate talent, and this talent, just like our growth in life, gradually accumulates and eventually becomes an irreplaceable part.

    At the same time, the re-engraving of Chizhi, Nashida and Walnut seems to be a reunion with our hearts. Chizhi is the familiar old friend who makes people feel warm with a slight smile; Nashida is the wise existence, with her gentle grass element, bringing us new possibilities at every moment; Walnut is like the tireless little flame, always burning the passion in our hearts. Their re-engraving is not just an update of the game mechanism, but more like the familiar taste brought by the flow of time, which is the direction we accidentally find when we are confused.

    In this game world, the characters have become a part of us. We are not simply pursuing virtual characters, but experiencing the ups and downs of life with these characters. Every card draw, every battle, and every interaction with these characters is a microcosm of our lives. The appearance of Sinoning seems to tell us that even the hardest rock has a soft side; even the coldest battle has a warm power. The reproduced characters are like those who have appeared in our lives, gently holding our hands and leading us through the confusion and darkness.

    Games are just games after all, but in them, we can find much more than what we see on the surface. It is a profound dialogue between people and between people and virtuality, and a journey about growth and companionship. And all this happened quietly under our tacit cooperation with these characters and this continent. Every update seems to be another annotation of time, and those dreams that have been missed appear before our eyes again.

    Games and reality seem to be always far apart, but at this moment, the virtual world is no longer so far away. It has become the sustenance of our emotions and the habitat of our hearts.

  • “Honkai Impact 3rd” Version 2.7 Update: Sunday and SP Stop Cloud will give you an irresistible card draw temptation

    Speaking of “Honkai Impact 3rd”, this game has really attracted the attention of many players. Every update makes people excited and want to take out their wallets – you say this is the so-called “game atmosphere”. Today, we are going to talk about the update of version 2.7. To be honest, seeing the names of these new characters, I can imagine that everyone is already eager to spread their palms and prepare for a new wave of card drawing climax. After all, who doesn’t want one or two new characters to support the scene? Speaking of this, the two most attractive new characters in version 2.7 – Sunday and SP Tingyun, really prepared a lot of surprises for everyone. Let’s take a good look at them today.

    Let’s talk about Sunday first. The name sounds a bit nonsensical, but it also has some unique flavor. You have to know that this character is not simple. He is a highlight of the story of Penaconia. You may ask, what’s special about Sunday? I say, don’t look at this silly name, in fact, he is an imaginary attribute character with the same fate – doesn’t it sound a bit unfathomable? I don’t understand how to explain this imaginary attribute. Anyway, don’t worry about it. It’s pretty awesome anyway. More importantly, the appearance of this character definitely makes many players excited. Although the specific skills and gameplay have not been fully exposed, his identity alone is enough to whet their appetite.

    Think about it, the character setting of Sunday is quite important in the game plot. Don’t underestimate his “imaginary attribute” setting. Simply put, this is a “hidden behind the scenes” character. Can he go on the field to attack the enemy directly? Of course! But this character setting is more like the screenwriter wants him to perform more brilliantly on the stage, so he keeps it a secret for now. Anyway, I think that no matter how Sunday plays, it will bring a “unique” flavor, and it will definitely not disappoint you. At least in the plot, it will definitely give you some unexpected reversals.

    Then, let’s talk about this SP Tingyun. I tell you, Tingyun has completely fascinated the hearts of many players. She is the kind of character who doesn’t show off much, but suddenly a glance back can make you dizzy. After the main storyline of the immortal ship “Luofu” ended, she disappeared without a trace. What happened? Guess what? Not only did the players not forget her, they also waited for her to come back. People are like this. The more they can’t get, the more they want. Now, finally in version 2.7, we have waited for the return of SP Tingyun, and it is a brand new look, it is simply a “big transformation version”.

    According to the news, the image of SP Tingyun has changed a lot this time. What nine-tailed fox? What fire attribute? I know you may say that this is not the standard routine of fire characters, but you are wrong. Tingyun’s fire is not the kind of explosive firepower that hits directly, but a “long-brewing” flame hidden in the nothingness of fate. Her return this time is not just the comeback of a character, but more of a symbol-symbolizing that she has burst out from the past mediocrity and become a brand new existence. I have to say that Tingyun’s transformation really made the players applaud.

    At this point, you may have begun to simulate the appearance of these new characters in your mind. Don’t worry, version 2.7 has more than just these small details, there is also the “Ancient Dream Hua” resource that cannot be ignored. Think about it, sometimes you need a little “little trick” to improve the game experience. This “Ancient Dream Hua” is the “magic prop” that allows you to be at ease in the world of collapse. So, don’t underestimate these seemingly insignificant recharge rewards. Just improving the game experience is enough to give you more confidence in the battle.

    In general, Sunday and SP Tingyun brought by version 2.7, both in terms of character setting and plot development, have given players a feeling of “surprise”. You say, can drawing cards make destiny, who can say for sure? But at least, the appearance of these two new characters, Sunday and Tingyun, has instantly made the originally “dead” game world a little lively, bringing a little unusual expectations. Perhaps, this is the charm of the game world-always full of surprises and possibilities.

     

  • Wake up, the destiny of the raw stone is calling!

    As night fell, the continent fell silent. In the silence, the young Su Ran sat in front of the screen with his eyes like torches.

    He had been waiting for this moment for three months.

    With the launch of version 4.0, the legendary guardian returned again! The legendary figure who possessed the power of gold and protected the common people with his own body finally returned to the wish interface! Everyone was talking about it: “Have you drawn?” “He’s here!” “If you don’t draw again, you will miss a year!”

    Su Ran’s heart has never been as fast as it is now.

    He had already calculated: To awaken this strong man, you need raw stones, opportunities, and luck!

    According to the system settings, between 80 and 90 draws, the fate guarantee mechanism will be triggered, and a powerful five-star will inevitably come! But the probability in this world will never bow to people’s hearts-if fate plays tricks on people, it goes astray, and other permanent five-stars are drawn, then you must start all over again. At that moment, the price will be 150 to 180 draws!

    He will not allow himself to fail! He wants to win!

    “6480 Genesis Crystals can be exchanged for about 60 draws. I’ll go for two first!” He placed the order decisively, without a trace of hesitation in his eyes.

    The prompt of successful payment popped up, like the horn before the battle. Su Ran lightly clicked, and the ten-draw was opened!

    The light bloomed-blue! Purple! Purple! … No golden light!

    After ten draws, the strong man did not respond to his call. He was unwilling and clicked ten more times!

    The twentieth draw, still silent. In front of the screen, he had beads of sweat on his forehead. His breathing was a little rapid, and his palms clenched quietly.

    “I will not give up! This is not the end!”

    The thirtieth, fortieth, fifty…sixtieth draws, and the golden light has not yet appeared.

    “Come on, strong man! Respond to my will!!” At the seventieth draw, he suddenly clicked!

    The screen suddenly flashed, and a golden beam of light broke through the clouds!
    Su Ran’s heart was shocked, and his blood seemed to be boiling. He knew that this was a signal of fate!

    In the light, a figure slowly emerged – but when the name appeared, he was stunned.

    It was a permanent character – not the one he wanted!

    He was crooked.

    At that moment, he could almost hear the sound of armor breaking in his heart. But he was not desperate. There was no decadence in his eyes, only the rekindled faith.

    “Draw another round, I must make him respond to me in person!”

    He recharged again without hesitation! The third 6480 arrived, and the raw stone rolled like a raging wave!

    This time, he did not hesitate, did not pause, every draw was firm, every shot was faith.

    The 150th draw, the golden light illuminated the night sky again!

    This time, the familiar name finally emerged, and the character on the interface slowly opened his eyes and looked at him, as if nodding slightly.

    Su Ran punched the table and almost jumped up with excitement!

    “Here you are!! I finally waited for you!”

    At that moment, he felt that his persistence was not in vain. All the waiting and all the card drawing were the sharpening of his faith.

    But after a brief joy, he also remembered the price of this battle – three recharges, 300 US dollars, continuous operations, continuous waiting… If he had not chosen the most direct recharge path in the game, he would probably have to submit information repeatedly on some unknown platform, delay the receipt of funds, and even expose his account.

    He was glad that he had done at least one right thing: not greedy for cheapness, not taking risks, and only using the method he recognized to get the strong man he wanted.

    Drawing cards is not only a test of courage, but also a test of wisdom.

    And today, he, Su Ran, once again, won the fate in his own way!

  • New Chapter of Teyvat: The Four Elements Are in Turbulence

    This world of Teyvat is like the alleys in Beijing, very lively, with seasons changing, people coming and going, and everyone wants to take root in this world and make a name for themselves. At this moment, the latest “version 4.1” is here, like a new opera troupe in a teahouse, attracting many pedestrians to stop and watch the excitement.

    Let’s talk about the new owner of the water system – Neuvilet. Don’t be fooled by his quietness and few words, he is like the serious old tea drinker in the old teahouse in Beijing, with confidence in every move. He uses the water element, and his moves are like the north wind blowing through the moat in winter, cold and powerful, clean and neat, and can attack and defend. The key is that his water is not like ordinary living water. It is a force that will not spare the enemy when it sees him. Swinging the sword like flowing clouds and water, it can cut off the opponent’s breath, which is really eye-catching.

    Cooperating with him is the fire element Walnut girl. She is not a lady who puts on airs. She has a fiery aura, just like the autumn chrysanthemums in the city, which attract attention when they bloom. Walnut is ruthless, aggressive, and merciless, just like an anxious street vendor, shouting hotly, and no one will obey her. Her skill is to make you feel cold – either be burned to pieces by her, or kowtow to her and admit defeat. The combination of water and fire is the most exciting combination, just like the couple talking by the fire in the courtyard of the old city of Beijing in winter, one cold and one hot, really exciting.

    After the water and fire team has gone through it first, it is the turn of the second show, and the cold Roy Astley and the wind god Wendy will appear. Roy Astley is a bit cold and stern. Holding a staff, he looks like an old scholar in the north of old Beijing, serious and a bit unfathomable. His moves are fast, accurate and ruthless, like the rustling autumn wind on the city wall, whistling past, making it impossible to dodge. Although he doesn’t talk much, he does things flawlessly and neatly, which makes people respect him.

    Wendy is more like a kite master in the old Beijing alleys, relaxed and comfortable, and the wind makes his cloak flutter, like the sound of wind chimes at the entrance of the alley. His ability is not only leisurely, but also can blow away the dark clouds and stir up the wind and waves at critical moments. The momentum of the wind and clouds is hard to guard against. His best move is to gather the enemies together tightly, sweep away the clouds with a gust of wind, and stir up a mess, waiting for everyone to have a good time.

    These four protagonists, water, fire, ice and wind, each have their own merits, just like the four major alleys in the capital, each with their own temper and rules. When they collide here, sparks are inevitable. Players are like listeners listening to crosstalk in a teahouse, waiting to see how this play will start and who will have the last laugh.

    At this point, we have to mention the place called “Treabar”, which is regarded as a bank in the Teyvat world. It is a good place to buy “head flowers”, which is cost-effective and safe. There are various ways to pay money, which is very convenient, just like the pawnshop in Beijing, safe and reliable. If you want to get some good equipment and good characters, you will lose a lot if you don’t go there.

    September 27th is a big day, like the opening of a temple fair in our city, it is very lively. New characters appear, the plot advances, and the map is opened, one after another, which makes people dizzy. Look at the new map, it is like the alley opened next to Shichahai, winding and winding, with waterways crisscrossing, and willow branches swaying on the shore, what a vivid picture. The plot also follows the waterway, layer by layer, like an old Beijinger telling a story, it is appetizing, and the more you listen, the more interesting it is.

    This “version 4.1” is here, whether you are an old player or a new face, you can find fun. Whether it is the uncles in the upper class or the small vendors in the neighborhood, everyone is finding their own place in this world and embarking on a leisurely adventure in the rivers and lakes. Water, fire, ice and wind, the four elements show their magical powers, just like the changing seasons in our Beijing city, cold and warm, lively and vivid.

    In the final analysis, this update is not only a new round of storms in the game, but also a part of the fireworks of the world. Who doesn’t find fun and fight hard in this turmoil? Just like the various people sitting in the teahouse, chatting and laughing. This “4.1 Jianghu” is waiting for you to come, throw your arms and have a good time!