Category: Game Guides

  • Genshin Impact: Star Rail Version 3.4 Release Date and Gacha Details Explained

    The 3.4 Version of Stellar Rail: A New Chapter in the Vast Star Ocean Unveiled
    The celestial map is set, and destiny is clear. The 3.4 version of Genshin Impact: Stellar Rail is about to embark on its journey. This version is undoubtedly a long-awaited feast for explorers, featuring not only the debut of the new character Byakuya but also the highly anticipated collaboration content from Fate/stay night. Although the news is based on leaks, it has already caused excitement. Let us look forward to the official announcement from miHoYo, which will unveil the curtain of this starry banquet.
    This version update is rich in content, covering multiple important aspects, including the debut of new characters, the return of past character banners, and the arrival of collaboration characters. Below is a detailed interpretation of the highlights of this version.
    Release Date of Stellar Rail 3.4 Version
    Based on the update pattern of previous versions, the 3.4 version of Genshin Impact: Stellar Rail is expected to officially go live on July 2, 2025 (Wednesday). Officials have confirmed that a special live broadcast will be held in mid-June, during which more detailed information will be released. It is recommended that explorers make early preparations to welcome this brand-new version.
    Banner Information for Stellar Rail 3.4
    The banner content for this version is quite rich, divided into three parts: the first-half banner, the Fate/stay night collaboration banner, and the second-half banner. Here are the specifics:
    First-Half Banner
    The new character Byakuya will make her debut, accompanied by the return of characters Tia, Hanabi, and Xingqi. Byakuya is a 5-star physical-type destruction character who does not rely on energy to unleash her ultimate skill. Instead, she triggers her ultimate by accumulating “Destruction” stacks. Once the specified number of stacks is reached, Byakuya enters “Realm” mode, where only she remains on the field, gaining multiple self-enhancement effects and the ability to use three unique skills. After a fixed number of turns, Byakuya will exit Realm mode, dealing distributed damage to all enemies.
    Byakuya’s combat rhythm is closely related to team coordination. Teammates need to provide buffs for her outside of Realm mode to help her accumulate Destruction stacks and trigger her ultimate. Once in Realm mode, all buff effects will not disappear due to the passage of turns, allowing Byakuya to deal higher burst damage during her fixed action period.
    In addition to Byakuya, the first-half banner includes:

    Character Banner: Byakuya (5★ new), Tia (5★), Hanabi (5★), Xingqi (5★)
    Memory Banner: Dawn Burns Like This (5★ new), If Time Were a Flower (5★), Flight Back to Earth (5★), Game Dust (5★)
    4★ Banners: Tingyun March 7th Yukong, The Story’s Next Page, Planetary Rendezvous, Under the Blue Sky

    Fate/Stay Night Collaboration Banner
    This Fate/stay night collaboration banner is one of the major highlights of this version, introducing two new characters: Saber and Archer. The collaboration banner is expected to begin on July 11, 2025, with the exact end date to be determined. Note that this collaboration banner does not have a fixed end date or a 4-star character rate-up.
    The collaboration banner includes:

    Character Banner: Saber (5★ new), Archer (5★ new)
    Memory Banner: No Return Coronation (5★ new), Ideal Burning Hell (5★ new)

    Second-Half Banner
    The second-half banner will feature the return of characters Hotaru, Kagari, and Jin. Details will be announced soon.

  • Cosmic Blade: Lone Hunter’s Quantum Dance

    On the tracks of the stars, Archer’s stroll: the lonely dance of a quantum hunter
    He stands at the end of the tracks, his gaze piercing through the mist, looking out into the boundless starry sky. He is a quantum attribute hunter, and the fate of the five stars is in his hands, waiting to be written into a poem.
    His name is Archer, the brightest new star in Honkai: Star Rail. He is a main character, a presence capable of pushing battles to their peak. His combat mechanisms are like a meticulously designed symphony, where each skill cast is a precise note. When his skill points are sufficient, he can cast skills in succession, achieving multiple attacks in a single turn—a feat other characters cannot match. Every time he unleashes his ultimate skill, it’s as if he’s placing a perfect period at the end of this symphony. He gains two layers of “charging,” automatically triggering follow-up attacks during allies’ turns and recovering one skill point. Such a mechanism makes his output as smooth as a dance, without any pauses.
    His combat style is unique, requiring his allies to accumulate energy for him before he acts, creating opportunities for damage bonuses. Each successive skill cast requires precise calculation, and every ultimate skill use demands the best timing. His existence is the ultimate test of resource management skills.
    In his world, the priority of traits is as clear as the choices of fate. Main traits are the foundation of his existence, skills are his swords, and ultimate skills are his final swan songs. Talents and basic attacks are mere supporting roles in his world, with every upgrade preparing for that perfect burst moment.
    His light cone choices are like a visual feast. “Ideal Burning Hell” is his most suitable option, as if telling the story of a soul unwilling to compromise. “Star Ocean Cruise” is another possibility, its critical hit rate and attack power enhancement rivaling his exclusive light cone when fully overlapped, telling the tale of a wanderer’s thoughts. “See You at the End” is a promise of damage, while “Silence” is a beautiful flower that blooms under specific conditions.
    His stigma choices are like a scholar’s contemplation, with “Brilliant Stellar Genius” and “Scholar Lost in Knowledge” telling different stories. One speaks of the brilliance of the stars, the other of the persistence of seeking knowledge. His universal fragment accessory is “Stellar Arena,” where critical hit rate and damage boosts are like a competitive feast.
    In term of stat choices, he prioritizes critical hit rate because, in his world, every non-critical attack is a regret. Clothing choices focus on critical hit rate or critical damage, while footwear decisions are made between speed and attack power. Universal fragment sphere choices hover between attack percentage and quantum damage, and the connecting rope firmly chooses attack percentage.
    His team is like a meticulously arranged orchestra. Huohuo is the perfect partner, able to increase the skill point cap and take Archer’s output to the next level. Saika’s record-type damage, Xin’s quantum weakness, Pele’s defense reduction, Zabuki’s stable performance, Memory Seeker J’s real damage, Tingyun’s energy support, and Kafka’s resource supply—each character contributes to his output.
    He is the main DPS, a lone hunter on the tracks of the stars.

  • Interwoven with Light and Shadow: Melodic Poems of Phoebe’s DPS

    Harmony of Light and Shadow: Phoebe’s Fantastical Melody
    In this digital fantasy world, Phoebe emerges like a captivating melody. As the first limited-time persistent damage resonator in Crescendo, she is akin to a nightingale under the moonlight, composing her own unique symphony in a distinct manner.
    Phoebe’s gameplay mechanics resemble a painting interwoven with light and shadow. She possesses two states: Absolution and Confession. In Absolution, she shines like the first light of dawn, striking enemy weak points; in Confession, she embodies the tranquility of moonlight, applying a Diffusion Weakness effect to enemies. This effect can stack, with each layer lasting throughout its duration and periodically dealing Diffusion damage to the target. As the layers accumulate, the damage becomes increasingly significant, much like overlapping musical notes forming a complete melody.
    Phoebe can serve as either the main or sub-DPS. Like a conductor, she adapts to battlefield conditions by switching states. In Absolution, she can unleash intense attacks by leveraging the Diffusion Weakness effect applied by herself or her allies. In Confession, she operates from a distance, efficiently applying Diffusion Weakness effects through her Variation skills, much like a behind-the-scenes director orchestrating the rhythm of battle.
    When it comes to skill priority, Resonance Circuit is most crucial, followed by Resonance Release, Resonance Skills, Basic Attacks, and Variation Skills. These skills, like different phrases in a melody, must be strategically combined to create the most enchanting harmony.
    Phoebe has multiple weapon options, each resembling a unique instrument that complements her melody. Recommended weapons include:

    Eclat Resonance: Like heavenly music, it increases attack by 12% and enhances damage to targets affected by Light Noise by 14%, stacking up to 3 layers for 6 seconds.
    Jade Siren: As delicate as gossamer, it boosts Basic Attack damage by 12% when casting Resonance Skills, stacking up to 3 layers for 6 seconds. When casting an Extended Skill, if 3 layers are already applied, it removes all layers and increases Basic Attack damage by 52% for 27 seconds.
    Ripple Recorder: Like ripples on water, it increases Basic Attack damage by 3.2%, stacking up to 5 layers for 8 seconds, triggering once every 0.5 seconds.
    Clear Tone: Like the sound of a bell, it increases attack by 48% for 15 seconds when casting Resonance Release.
    Ocean’s Gift: Like the tide, it increases Diffusion damage by 6% against enemies affected by Light Noise, gaining 1 layer every second, stacking up to 4 layers for 6 seconds.
    Ornate Waltz: Like elegant dance steps, it increases attack by 4% when dealing damage to enemies with abnormal effects, lasting 10 seconds and triggering once per second, stacking up to 4 layers.
    Stellar Core Disk: Like stellar power, it grants 10 Resonance Energy when casting Resonance Skills and increases attack by 20% for 16 seconds, with the effect triggering once every 20 seconds.

    For equipment, the Eternal Radiance Set is Phoebe’s optimal choice. Like eternal light, it increases Diffusion damage by 10%. When applying Light Noise to enemies, it boosts Critical Hit Rate by 20% for 15 seconds. When attacking enemies with 10 layers of Light Noise, it further increases Diffusion damage by 15% for 15 seconds. The main equipment is Nightmare.

  • Honkai: Star Rail Version 3.4 Saber Character Development Material Analysis: Comprehensive Upgrade Guide to Help You Break Through Easily!

    Honkai: Star Rail Version 3.4 Saber Ultimate Growth Guide: Help You Easily Meet All Material Requirements!
    Fellow explorers! Today, we’re bringing you a heavyweight bombshell! The comprehensive growth guide for Saber, the new heavyweight character in Honkai: Star Rail version 3.4! As an elite pioneer, it’s essential to prepare materials in advance! Let’s take a detailed look at Saber’s material requirements together!
    First, let’s overview Saber’s overall material demands!
    [Saber Material Checklist]
    Saber’s complete list of growth materials includes everything needed for level upgrades, breakthroughs, exclusive Light Rail upgrades, and trajectory upgrades. We’ll list each requirement in detail for your preparation!
    Part 1: Saber Exclusive Light Rail Upgrade Materials
    Saber’s exclusive Light Rail is called “Coronation Without Return,” a name that sounds noble! To upgrade it from level 0 to 80, you’ll need:

    Instinct of Plunder ×20
    Ambition of Usurpation ×20
    Will of Tread ×14
    Tooth of Departure ×4
    Poisonous Wolf’s Tooth ×12
    Moonlit Beast Tooth ×15
    Credit Points ×385,000

    Part 2: Saber Breakthrough Upgrade Materials
    Overview of Saber’s breakthrough materials:

    Instinct of Plunder ×15
    Ambition of Usurpation ×15
    Will of Tread ×15
    Drunken Epoch ×65
    Credit Points ×308,000

    Specific breakthrough requirements:

    Level 20: Instinct of Plunder ×5, Credit Points ×4,000
    Level 30: Instinct of Plunder ×10, Credit Points ×8,000
    Level 40: Drunken Epoch ×3, Ambition of Usurpation ×6, Credit Points ×16,000
    Level 50: Drunken Epoch ×7, Ambition of Usurpation ×9, Credit Points ×40,000
    Level 60: Drunken Epoch ×20, Will of Tread ×6, Credit Points ×80,000
    Level 70: Drunken Epoch ×35, Will of Tread ×9, Credit Points ×160,000

    Part 3: Saber Trajectory Upgrade Materials
    Upgrading trajectories is a key way to enhance a character’s overall strength. Here’s what you’ll need for Saber’s trajectory upgrades:

    Instinct of Plunder ×41
    Ambition of Usurpation ×56
    Will of Tread ×58
    Tooth of Departure ×18
    Poisonous Wolf’s Tooth ×69
    Moonlit Beast Tooth ×139
    Destroyer’s End ×12
    Footprints of Destiny ×8
    Credit Points ×3,000,000

    Specific trajectory requirements:

    Level 2: Tooth of Departure ×3, Instinct of Plunder ×6, Credit Points ×5,000
    Level 3: Poisonous Wolf’s Tooth ×3, Ambition of Usurpation ×3, Credit Points ×10,000
    Level 4: Poisonous Wolf’s Tooth ×5, Ambition of Usurpation ×4, Credit Points ×20,000
    Level 5: Moonlit Beast Tooth ×3, Will of Tread ×3, Credit Points ×45,000
    Level 6: Moonlit Beast Tooth ×8, Will of Tread ×4, Credit Points ×160,000
    Level 7: Moonlit Beast Tooth ×3, Will of Tread ×3, Credit Points ×45,000
    Level 8: Moonlit Beast Tooth ×5, Will of Tread ×4, Credit Points ×80,000
    Level 9: Footprints of Destiny ×1, Destroyer’s End ×1, Moonlit Beast Tooth ×8, Credit Points ×160,000
    Level 10: Footprints of Destiny ×2, Destroyer’s End ×2

    Now that you’ve got this guide, start preparing materials and get ready to power up Saber! Let’s explore the vast universe of Honkai: Star Rail together!

  • Destiny’s Starlight

    The dominion of the winds reigns over the nine realms—Who can stand against me? The invincible warrior, Saber, has arrived!
    In the vast expanse of the Star Railway, a lone, proud figure slices through the night like a gust of wind. This female warrior, whose fate has been fraught with adversity, wields boundless destructive power. Like an invisible sword, she is destined to shake the heavens upon unsheathing her blade. Her name is Saber, the ultimate wind-type warrior, a five-star rarity. The weapon she holds, her light lance, is called “A Thankless Coronation”—a name that signifies not just a weapon, but a symbol of destiny.
    Exclusive Light Lance
    “A Thankless Coronation” is a light lance whose stats read like a tragic poem. With a staggering 952.6 HP, 582.12 attack, and 529.20 defense, these numbers conceal immense power. Its effects are unparalleled: it increases the wearer’s critical hit damage by 36% to 72%. When the ultimate skill is activated, attack power is boosted by 40% to 80%. If the energy limit exceeds 300 points, it also allows the wearer to recover energy and continuously enhance attack power for two turns. Such power is enough to make enemies retreat in fear.
    Basic Attack
    “Wind King’sBarrier”—a name as swift as the wind sweeping across the battlefield. Saber’s basic attacks, imbued with wind attribute damage, can slice through enemies at any moment. Her strikes are not merely about dealing damage; they are a manifestation of her formidable presence. Every swing of her sword is like leading an army to cut through waves, unstoppable in their advance.
    Skill
    “Wind King’s Hammer”—a skill name that exudes raw power. Saber wields her light lance to deal 150% of her attack power as damage to enemies. If there are fewer than two enemies, she additionally deals 70% damage. This skill is not just a display of power but also a reluctant choice. When Saber uses this skill, if she possesses “Core Resonance” and can fully recover energy after casting, the damage multiplier will significantly increase by 14% for each “Core Resonance.” Otherwise, she gains two “Core Resonances” to prepare for her next attack.
    Ultimate Skill
    “The Sword of Victorious Oath”—a name as solemn as a tragic song. Saber deals 280% of her attack power as damage to all enemies, followed by ten random attacks, each dealing 110% damage. After casting the ultimate skill, her next basic attack is replaced by “Liberated Golden Royal Authority,” which can only use this skill. This ultimate skill is not just an outburst of power but also a fulfillment of an oath.
    Talent
    “Dragon’s Core”—a talent name shrouded in mystery. Saber automatically gains one “Core Resonance” upon entering battle. When an ally casts an ultimate skill, Saber’s damage increases by 40% for two turns and she gains three “Core Resonances.” Each “Core Resonance” consumed restores 10 energy points to Saber. This talent is not just a source of power but also an arrangement of fate.
    Secret Skill
    “The Entrance of the Knight King”—a name that radiates the aura of a monarch. Upon using this secret skill, Saber’s attack power increases by 35% for two turns at the start of the next battle, and she gains two “Core Resonances.” This secret skill is not just an enhancement of power but also a ceremonial entrance.
    Additional Ability
    “The Crown of the Stars”—this ability

  • The Advent of the King of the Wind: Deconstructing Saber’s Combat Philosophy and Design Philosophy

    The Arrival of the King of the Wind: Deconstructing Saber’s Combat Philosophy and Design Essence
    In the upcoming 3.4 version of 崩坏:星穹铁道, a highly anticipated character, Saber, will make her debut. This five-star, wind-attribute character not only possesses formidable offensive capabilities but also comes equipped with a unique skill set, making her a potential core member of many players’ teams. In this article, we will delve into Saber’s skills, exclusive light column, and star soul effects to help you unlock her full potential in the game.
    First, let’s take a look at the basic information about this “King of the Wind.” Saber has a five-star rarity, is wind-attribute, and follows the “Destruction” pathway. These base attributes already hint at her immense combat potential. Next, we will analyze her abilities in detail.
    Exclusive Light Column: The Thankless Coronation
    Saber’s exclusive light column, titled “A Thankless Coronation,” not only enhances her base attributes but also grants her powerful combat capabilities. The light column’s base attributes include 952.6 HP, 582.12 Attack, and 529.20 Defense. These values provide Saber with a solid foundation, ensuring she can both deal damage and survive in combat.
    The light column’s skill effects are divided into two parts:

    King of Knights: The wearer’s critical hit damage increases by 36%-72% based on the light column’s level. Additionally, when the wearer uses their ultimate skill, their Attack increases by 40%-80% based on the level.
    Special Effect: When the wearer’s energy reaches or exceeds 300 points, Saber will recover energy equal to 10% of her energy cap and gain a 40%-80% increase in Attack for 2 turns.

    This light column’s design fully embodies Saber’s qualities as a damage-dealing character, enhancing both her personal output and the team’s sustained combat ability through its energy recovery mechanism.
    Normal Attack: Founder of the Wind Domain
    Saber’s normal attack, “Wind King’s Barrier,” deals damage equivalent to 100% of her Attack to a single enemy. While this attack may seem straightforward, it provides the foundation for her other skills.
    Notably, when Saber uses her ultimate skill, “Golden Royal Authority,” she gains 2 points of “Furnace Resonance” and deals 150% of her Attack as wind-attribute damage to all enemies. If the number of enemies is 2 or fewer, she deals an additional 150%/70% of her Attack as damage. This mechanism allows Saber to deliver strong output against both single and multiple enemies.
    Battle Skill: The Storm of the Iron Hammer
    Saber’s battle skill, “Wind King’s Hammer,” deals 150% of her Attack as wind-attribute damage to a single enemy and also affects nearby enemies, dealing 75% of her Attack as damage. More importantly, this skill is closely tied to the “Furnace Resonance” mechanism. When Saber has “Furnace Resonance,” using this skill will consume these resonance points to potentially restore full energy. The damage multiplier of the skill increases by 14% for each resonance point consumed. If energy cannot be fully restored, Saber will immediately gain 2 points of “Furnace Resonance.”
    This skill’s design is ingenious, encouraging players to use abilities strategically while creating a complete cycle of resonance point consumption and acquisition.
    Ultimate Skill: The Sword of Victory’s Oath
    Saber’s ultimate skill, “The Sword of Victory’s Oath,” is undoubtedly one of her most powerful abilities. She will deal damage to all enemies, showcasing her true strength as the “King of the Wind.”

  • Phoebe: Harmony of Light and Sea – The Whisper Enigma of the Tides

    Phoebe: The Whisper of Light and the Call of the Sea – A Crescendo Cultivation Song
    In the depths of the sea, there is an unfinished ditty waiting to be awakened. She is Phoebe, the owner of the most moving melody in Crescendo. Her ditty contains two states: absolution and confession. Absolution is like the first ray of dawn, gently yet firmly playing the melody of injury; confession is like the evening sea breeze, whispering the weak melody of diffraction. This is her unique talent, allowing her to compose the most moving chapter whether in the main output or deputy output position.
    Where does Phoebe’s ditty begin? Let’s first listen to her skill song. Resonance Circuit is her introduction, Resonance Liberation is her climax, and Resonance Skill is her most moving note. Her ordinary attack and variation skill are the softest whisper in her ditty. In this Crescendo symphony, every note of hers is worth listening to.
    In this song, the sense of rhythm is her baton, and her weapon is her most loyal melody. Luminous Hymn, like the light jumping on the sea surface, is her first choice. Its sound can enhance the damage bonus of her ordinary attack and heavy strike, like waves jumping in the sunlight. Stringmaster is like the strings of the deep sea, making her attack more violent in the resonance skill. Rime-Draped Sprouts are like icy whispers, and Cosmic Ripples are like the whispers of the stars. These are the indispensable notes in her ditty.
    As her ditty gradually rises, we need to find her the most suitable voice. This Eternal Light suit is like the ebbing and flowing waves, bringing diffraction damage bonus. It makes her critical hits in the light noise effect more dazzling, like a mirage that cannot be touched. The Stellar Void suit is like the brightest star in the night sky, making her diffraction damage more powerful in the variation skill. The main voice bone Nightmare: Mourning Aix is like the call of the sea witch, increasing her diffraction damage bonus, like the temptation at the bottom of the sea.
    In this Crescendo symphony, Phoebe needs her harmony. Xanthe, Drifter: Diffraction, and Xiaokong are her most perfect accompaniments. They are like the waves in the ocean, jointly composing the chapter of sustained damage. And in the main C team, Moltfi, Luo Keke, and Suanhua are her most capable assistants, providing the gentlest support for her heavy damage and basic attack.
    When the last note disappears in the depths of the sea, Phoebe’s ditty also ends. But in the heart of every player, her melody will never stop. Because in this Crescendo ocean, she is forever the most moving singer, the perfect interpreter of light and sea. Let’s compose the most moving chapter for her together.

  • Core Output Under State of Absolution: The Key Role of Liberation Through Resonance

    《Echoes of the Tide》Phoebe Progression Guide: Perfect Balance Between Damage and Support
    In this fantastical world woven by sound, Phoebe stands out as a focal point for players with her unique gameplay mechanics. As the first limited-time continuous damage resonator, she has found a subtle balance between dealing damage and providing support. This guide will detail Phoebe’s progression paths to help you unlock her full potential in the game.

    Overview of Phoebe the Resonator

    Phoebe is a 5★ rarity resonator with the Refraction attribute, wielding a Sonic Instrument. She has two core states: Absolution and Confession. In Absolution, she focuses on dealing damage, while in Confession, she specializes in applying the Refraction Weakness effect to enemies. This stackable debuff causes continuous damage over time, forming a crucial part of her damage output.

    Skill Priority Analysis

    Resonance Circuit: ★★★★★
    As the core source of energy for damage, prioritize maxing this skill.
    Resonance Release: ★★★★
    Her primary damage tool in Absolution state, highly recommended to enhance.
    Resonance Skill: ★★★
    Used for triggering special effects and state switching, moderate investment is sufficient.
    Normal Attack & Variance Skill: ★
    Auxiliary damage skills, lower priority.

    Weapon Strategy

    Exclusive Weapon
    Luminous Hymn: Provides optimal damage enhancement, especially under the Light Noise effect.
    5★ Alternative Weapons
    Stringmaster: Universal damage increase, ideal for damage-focused players.
    Rime-Draped Sprouts: Skill damage enhancement, suitable for complex combat rhythms.
    Cosmic Ripples: Resonance efficiency boost, user-friendly for newcomers.
    4★ Alternative Weapons
    Augment: High-cost performance for resonance release damage.
    Ocean’s Gift: Exclusive enhancement for Light Noise effect.
    Waltz in Masquerade: Debuff specialist enhancement.
    Fusion Accretion: Skill damage enhancement.

    Echoes Set Combinations

    Best Set: Eternal Light in This Realm
    2-piece: +10% Refraction damage
    5-piece: Extra damage from Light Noise effect
    Main Echoes Recommendation: Nightmare: Mourning Aix, provides additional Refraction damage.
    Alternative Set: Stellar Purification
    2-piece: +10% Refraction damage
    5-piece: Variance skill damage enhancement
    Main Echoes Recommendation: Mourning Aix, multiple damage enhancements.
    Newcomer Recommendation: Set Combination
    Combine “Eternal Light in This Realm” with “Stellar Purification” for balanced damage and support.

    Echoes Engraving Priority

    Primary Engravings
    Critical Rate/Critical Damage (4-Cost)
    Refraction Damage (3-Cost)
    Attack% (1-Cost)
    Secondary Engravings
    Critical Rate ★★★★
    Critical Damage ★★★★
    Resonance Efficiency% ★★★
    Attack% ★★★
    Heavy Attack Damage ★★
    Normal Attack Damage ★★
    Resonance Release

  • Civilization Star Saber The Path of Awakening and the Song of Growth

    In the vast galaxy, the progress of civilization is like a long river that never stops flowing, continuing the eternal vitality. Each character is like a unique civilized world, containing endless mysteries and charms, which require us to explore, understand, and cultivate with awe. Saber, the character who will debut in the 3.4 version of Honkai Impact 3rd, is a mysterious civilization. She is like a sleeping ancient princess, waiting for us to solve the layers of puzzles on her body and let her shine brightly in our team.
    To let Saber show her true charm in our team, we need to carefully collect every artifact and interpret every clue like an experienced archaeologist. The development of civilization has never been achieved overnight. Saber’s growth path also requires us to collect various resources and carefully polish every artifact like ancient craftsmen. These resources, like the cornerstone of civilization, constitute Saber’s complete evolution epic from 0 to 80 levels.
    In the long river of this galaxy civilization, Saber’s growth requires the following important resources: the instinct of plunder, the ambition of tampering, the will to trample, the drunken era, the canine teeth of Buli, the wolf’s poisonous sawtooth, the moon’s crazy fang, the end of the destroyer, the footprints of fate, the adventure record, the travel experience, the roaming guide, and a large number of credit points. Behind these numbers is the accumulation of countless explorations and the unremitting pursuit of the unknown world. Just as ancient civilizations need bricks and stones to build pyramids, our Saber also needs these resources to build her complete image.
    At the core of every civilization, there is a unique symbol. Saber’s exclusive light cone “Coronation without Reward”, just like the holy artifact of ancient civilization, requires us to carefully cast. To create this heirloom, we need to collect the following resources: the instinct of plunder, the ambition of tampering, the will to trample, the canine teeth of Buli, the wolf’s poisonous sawtooth, the moon’s crazy fang, and a large number of credit points. The collection and combination of these resources is just like the process of ancient craftsmen creating holy artifacts. Each resource carries special meaning and value.
    The development of civilization is always accompanied by breakthroughs and progress. Saber’s growth path from level 0 to level 80 also requires overcoming many tests. To help her break through herself, we need the following resources: the instinct of plunder, the ambition of tampering, the will of trampling, the era of intoxication, and a large number of credit points. In this process, every breakthrough requires specific resource support. These resources are like the key technologies and innovations in ancient civilizations, which promote the progress of the overall civilization.
    A mature civilization needs to show its unique charm in all aspects. Saber’s deeds and talent development are just like this. To fully display her talents, we need the following resources: the instinct of plunder, the ambition of tampering, the will of trampling, the canine teeth of Buli, the wolf poison sawtooth, the fangs of the moon, the end of the destroyer, the footprints of fate, and a large number of credit points. The investment of these resources is just like exhibiting various exquisite artifacts in the Museum of Civilization, so that every detail of Saber shows a unique brilliance and charm.
    In this vast world of galaxies, Saber

  • Ai Kefei Ice Element Swordsman’s defense weakening and healing expert

    Ice Soul Sword Shadow: The Legend of Ai Kefei
    In this fantasy continent surrounded by mountains, the cold is as sharp as a knife, and the ice element has never lacked peerless masters who stand out from the crowd. And now, a young swordsman named Ai Kefei is injecting a new vitality into the ice element sect with his unique swordsmanship and auxiliary ability. As a sword-wielding ice element swordsman, although her identity is a deputy general, she can bring a strong enemy resistance reduction effect to the entire team with a unique set of internal skills. Such a peculiar setting makes her an indispensable figure in both the ice element and the water element sects. This article will analyze Ai Kefei’s various unique skills in detail for readers, including internal skill priority training, weapon selection, magic weapon matching and team formation suggestions, to help readers better understand and use the uniqueness of this newcomer.
    1. Swordsman Background
    Ai Kefei is a five-star ice element swordsman. Her disciple pattern is ice element, and the initial attribute value is 19.2% critical strike rate. In the Wulin League of this continent, she mainly serves as a deputy general and assistant, which is different from many peerless masters who can stand alone.
    From the perspective of swordsmanship, Ai Kefei’s elemental combat skill “low temperature cooking” can be commanded outside the field, and the elemental burst “flower knife technique” can restore the true energy of teammates near the team according to her swordsmanship. The most outstanding is her passive internal skill “water and ice mutual generation”. This mental method can weaken the enemy’s water and ice defense according to the number of disciples of the water and ice element sects in the team, and the maximum defense weakening effect can reach 55%.
    2. Priority of internal skill training
    As a deputy general role, Ai Kefei’s internal skill training needs to be determined according to her actual combat method.
    Elemental combat skill: low temperature cooking——☆☆☆☆☆
    As Ai Kefei’s main combat skill, the training of elemental combat skills should be given priority. Most of her combat power comes from elemental combat skills, so it is recommended that readers list this internal skill as the primary goal of training.
    Elemental Burst: Flower Knife Technique——☆☆☆☆○
    Elemental Burst not only provides healing effects, but also triggers the defense weakening of passive internal skills, so it is recommended to practice it first. Although it is inferior to elemental combat skills, its importance cannot be ignored.
    Normal Attack: Kitchen Skills——★○○○○
    Aikefei’s normal attack power is relatively limited, so under limited resources, the practice of normal attack can be put last.
    3. Weapon Selection
    In this martial arts continent, the choice of weapons often directly affects the combat performance of swordsmen. For Ai Kefei, it is recommended to choose weapons that can maximize her combat power or auxiliary capabilities.
    Exclusive Weapon: Symphonist of Scents
    This five-star long weapon is specially made for Ai Kefei, and its effect can perfectly match her swordsmanship. The basic attack power is 608, and the attribute bonus is +Critical Damage 66.2%. The R1 effect provides a 12% attack power increase, which can be further increased by 12% when in the background of the team. When healing, the wearer and the swordsman receiving the healing will receive the “Sweet Echo” effect, increasing their attack power by 32% for 3 seconds.
    Five-star replacement: Staff of Homa
    Although the Staff of Homa is mainly a healing weapon, its basic attack power and attribute bonus can also meet the needs of Aikefei. The R1 effect provides a 20% health increase, and gains an attack power bonus based on 0.8% of the upper limit of health. When the health is below 50%, it is further increased by 1