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  • New Chapter of Teyvat: The Four Elements Are in Turbulence

    This world of Teyvat is like the alleys in Beijing, very lively, with seasons changing, people coming and going, and everyone wants to take root in this world and make a name for themselves. At this moment, the latest “version 4.1” is here, like a new opera troupe in a teahouse, attracting many pedestrians to stop and watch the excitement.

    Let’s talk about the new owner of the water system – Neuvilet. Don’t be fooled by his quietness and few words, he is like the serious old tea drinker in the old teahouse in Beijing, with confidence in every move. He uses the water element, and his moves are like the north wind blowing through the moat in winter, cold and powerful, clean and neat, and can attack and defend. The key is that his water is not like ordinary living water. It is a force that will not spare the enemy when it sees him. Swinging the sword like flowing clouds and water, it can cut off the opponent’s breath, which is really eye-catching.

    Cooperating with him is the fire element Walnut girl. She is not a lady who puts on airs. She has a fiery aura, just like the autumn chrysanthemums in the city, which attract attention when they bloom. Walnut is ruthless, aggressive, and merciless, just like an anxious street vendor, shouting hotly, and no one will obey her. Her skill is to make you feel cold – either be burned to pieces by her, or kowtow to her and admit defeat. The combination of water and fire is the most exciting combination, just like the couple talking by the fire in the courtyard of the old city of Beijing in winter, one cold and one hot, really exciting.

    After the water and fire team has gone through it first, it is the turn of the second show, and the cold Roy Astley and the wind god Wendy will appear. Roy Astley is a bit cold and stern. Holding a staff, he looks like an old scholar in the north of old Beijing, serious and a bit unfathomable. His moves are fast, accurate and ruthless, like the rustling autumn wind on the city wall, whistling past, making it impossible to dodge. Although he doesn’t talk much, he does things flawlessly and neatly, which makes people respect him.

    Wendy is more like a kite master in the old Beijing alleys, relaxed and comfortable, and the wind makes his cloak flutter, like the sound of wind chimes at the entrance of the alley. His ability is not only leisurely, but also can blow away the dark clouds and stir up the wind and waves at critical moments. The momentum of the wind and clouds is hard to guard against. His best move is to gather the enemies together tightly, sweep away the clouds with a gust of wind, and stir up a mess, waiting for everyone to have a good time.

    These four protagonists, water, fire, ice and wind, each have their own merits, just like the four major alleys in the capital, each with their own temper and rules. When they collide here, sparks are inevitable. Players are like listeners listening to crosstalk in a teahouse, waiting to see how this play will start and who will have the last laugh.

    At this point, we have to mention the place called “Treabar”, which is regarded as a bank in the Teyvat world. It is a good place to buy “head flowers”, which is cost-effective and safe. There are various ways to pay money, which is very convenient, just like the pawnshop in Beijing, safe and reliable. If you want to get some good equipment and good characters, you will lose a lot if you don’t go there.

    September 27th is a big day, like the opening of a temple fair in our city, it is very lively. New characters appear, the plot advances, and the map is opened, one after another, which makes people dizzy. Look at the new map, it is like the alley opened next to Shichahai, winding and winding, with waterways crisscrossing, and willow branches swaying on the shore, what a vivid picture. The plot also follows the waterway, layer by layer, like an old Beijinger telling a story, it is appetizing, and the more you listen, the more interesting it is.

    This “version 4.1” is here, whether you are an old player or a new face, you can find fun. Whether it is the uncles in the upper class or the small vendors in the neighborhood, everyone is finding their own place in this world and embarking on a leisurely adventure in the rivers and lakes. Water, fire, ice and wind, the four elements show their magical powers, just like the changing seasons in our Beijing city, cold and warm, lively and vivid.

    In the final analysis, this update is not only a new round of storms in the game, but also a part of the fireworks of the world. Who doesn’t find fun and fight hard in this turmoil? Just like the various people sitting in the teahouse, chatting and laughing. This “4.1 Jianghu” is waiting for you to come, throw your arms and have a good time!

  • The Stories of Fontaine: A Guide to Daily Commissions and Reputation Systems in Genshin Impact 4.0

    There are seven countries on the magical land of Teyvat, each with its own style. And now, the protagonist of the topic has come to Fontaine. This is not Paris, but it has the romance of Paris; it is not Venice, but it is full of water.

    As a qualified traveler, when you step into Fontaine, in addition to enjoying the scenery, listening to music, and chatting with NPCs about life, you have to do some serious work. For example: daily commissions and reputation systems.

    Speaking of this, we have to start from the beginning.

    ### 1. Everything starts with the main line

    “Want to take daily commissions? Sure, finish the main line first.”

    This sentence is like the unspoken rules in the ancient officialdom: Do you want to be promoted? Okay, then you have to be recommended by someone first, and you have to do an errand. The official of Fontaine is no exception. To unlock daily commissions, you must first complete **two acts of the main storyline**:

    * **The prologue of White Dew and Black Tide**
    * **The light rain that seems to fall for no reason**

    To put it simply, it means that the storyline is complete, otherwise there is nothing to talk about.

    Do you think this is over? It’s still early. The main storyline is just an “application for joining the party”. If you really want to “assign a job to the organization”, you have to report to **Catherine** of the Adventurer Association to trigger the world mission – **”Adventure is to go to the distance”**.

    After completing it, the familiar little red dots will slowly appear in your commission menu.

    ### 2. Daily commissions are not just running errands

    Four tasks a day, one batch a day, this is the cleverness of the system design – let you come back every day to “punch in”.

    But the commissions of Fontaine are different from those of other places. In Liyue, you may help someone catch a hillman; in Inazuma, you may deliver a lunch box; and in Fontaine? You may have to help a little robot find its mother.

    Although the commission is small, there are many varieties. From underwater exploration equipment to investigating technological out-of-control, and even occasionally chatting about life with a robot fish that sounds like Shakespeare. Don’t think this is just a task, it is a cultural output, a collision of technology and humanity, and a microcosm of the rule of law society in Fontaine.

    And every time you complete a commission, you can not only get raw stones, Mora, and experience, but also promote the accumulation of reputation. To put it bluntly, the more you do, the more people in the city will recognize you as a person.

    ### 3. Reputation system, from a worker to an acquaintance

    “Who are you?”-When you first came to Fontaine, you may be just an unknown person.

    But as long as you complete enough tasks and your reputation rises, the treatment will be different. The regional reputation system is designed like this:

    * Accumulated reputation can unlock **regional props** (such as Fontaine’s special equipment);

    * After increasing the level, you can even get special drawings and commemorative items;

    * Moreover, for some side quests, you have to have enough reputation before the NPC will pay attention to you.

    It’s like when you first join the company, you can only do odd jobs at first; but after working for a long time, the boss likes you and is willing to give you the “core project”.

    ### 4. Process arrangement (no nonsense, but clear)

    1. Complete the two acts of the main storyline of Fontaine.
    2. Go to the Adventurer’s Association to find Catherine and accept the task “Adventure is to go far away”.
    3. After completion, the daily commission of Fontaine will be automatically unlocked.
    4. Open the Adventurer’s Handbook → Commission → Select “Fontaine” in the region to start the daily task.
    5. Complete the task to accumulate reputation and unlock the reward.

    This process is not difficult, but it is not too simple. The key is not to run the process, but to understand the logic behind it: the designer hopes that you will develop a rhythm of “participation” in the game – neither let you be idle nor tired.

    ### 5. Summary in one sentence

    **The essence of the daily commission and reputation system of Fontaine is “one step at a time, and the work will not be in vain”. **

    You do a little bit every day, which may seem insignificant, but little by little, you will eventually find that you have become the most popular traveler in this city without realizing it.

    Does it sound like what we often say when reading history?

    “The person who really changes history is often not the most dazzling person, but the person who works silently every day.”

    The same is true in Genshin Impact.

     

    More game guides are available at Treabar.